Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People

نویسندگان

  • Aung Pyae
  • Tapani N. Joelsson
  • Mika Luimula
  • Teppo Saarenpää
  • Jouni Smed
چکیده

In this paper, we report the usability lessons learned from the usability studies of digital game-based physical exercises for elderly people. We conducted four usability studies of digital games for elderly people’ physical exercise activities in Finland and Japan. The usability studies include the evaluation of commercial digital games (e.g. Microsoft Xbox game), the existing in-house game by Puuha Group Finland (e.g. SportWall), the Finnish, and Japanese usability testing of the Skiing game. We used both quantitative (e.g. questionnaires) and qualitative (e.g. observation and interviews) methods to understand the elderly participants’ user experiences in playing digital game-based physical exercises and the usability problems of the games. Based on the findings from the analysis of data, we discuss the important usability lessons that should be taken into consideration while designing digital game-based physical exercises for elderly people. The discussion in this paper can provide insights for game designers and developers into design and development of digital game-based physical exercises for elderly people.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Serious games and active healthy ageing: a pilot usability testing of existing games

In this paper, we report the findings from the pre-studies of gamified solutions in healthcare (GSH) project, which include mapping the existing games for seniors, conducting a pre-test on console games, interviewing elderly, and a literature review on the motivational factors for elderly. The findings showed us the limitations of the existing games and technologies. The literature review gave ...

متن کامل

Designing for Learning and Play - The Smiley Model as a Framework

This paper presents the Smiley Model as a framework for designing engaging learning experiences in games. In a design-based research project, student game designers learned inside a gamified learning design while designing and implementing learning goals from curriculum into small digital games. Project participants were adult students in an upper secondary general education program. The Smiley...

متن کامل

Psychosocial Rehabilitation: Some Lessons Learned From Natural Disaster in Iran

Background: Disasters have adverse impacts on different aspects of human life. Psychosocial Rehabilitation is one of the fields which is usually overshadowed and ignored by physical rehabilitation or its importance does not receive proper attention. This research attempts to study some lessons learned from Psychosocial Rehabilitation based on disaster experiences in Iran. M...

متن کامل

Health System Response and Management: Lessons Learned From Iran\'s 2019 Floods

Background: While the main concern of Iran has been the risk of drought, and the Iranian authorities are always trying to find the solutions and prepare projects for the supply of their citizenschr('39') water, this country suddenly experienced a massive flood that affected more than 31 provinces in 2019. This study was conducted to extract lessons learned from the health system response and ma...

متن کامل

The Effect of Technology-Based Exercises on Physical Fitness and Activities of Daily Living, among Elderly People with Balance Disorder

Introduction: Considering the increase in life expectancy in different societies and growing rate of older adults with various physical problems, it is crucial to explore low-risk methods for the enhancement of elderly people’s activities of daily living and physical fitness. The aim of this study was to explore the effects of technology-based exercises on physical fitness and activities of dai...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • EAI Endorsed Trans. Serious Games

دوره 4  شماره 

صفحات  -

تاریخ انتشار 2017